MAP10 (BF THUD!)

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BF THUD! maps 01-11

(01 - 11)
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21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10 is the tenth map of BF_THUD!. It was designed by Christen Klie.

Walkthrough[edit]

Map of MAP10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press the dark computer panel at the north of the room west of the start room. It lowers, revealing a computer area map. (sector 77)

Bugs[edit]

The yellow key can be collected without raising the step leading to it.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:50.26 Revved 2013-06-05 thudrev.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 20, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 70)
  2. facing south. (thing 71)
  3. facing west. (thing 72)
  4. facing east. (thing 73)
  5. facing east. (thing 74)
  6. facing west. (thing 75)
  7. facing east. (thing 76)

Statistics[edit]

Map data[edit]

Things 111
Vertices 707*
Linedefs 674
Sidedefs 951
Sectors 84
* The vertex count without the effect of node building is 600.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]