MAP10 (Equinox)
From DoomWiki.org
| Equinox maps |
|---|
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP10 is the tenth map of Equinox. It was designed by Bernard De Windt (B.P.R.D) and uses a heavily modified version of "Dungeon" from Daggerfall by Eric Heberling.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- East from the plasma gun at the start is a secret wall containing medikits and an energy cell. (sector 381)
- When you finally end up at the top of the central block in the square-shaped room with the lighted floor at the more eastern part of the map, go to the southwest end of the block and look north for a small opening, slightly west from this corner. Enter the opening, and use the teleporter at the end of to get a megaarmor, a box of rockets, and a rocket launcher. (sector 173)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 2:48.43 | Paul Hiebert (Creaphis) | 2010-08-11 | eq10-248.zip | |
| NM speed | |||||
| UV max | 5:28.37 | Paul Hiebert (Creaphis) | 2010-08-29 | eq10-528.zip | |
| NM 100S | |||||
| UV -fast | 9:52.80 | Brian Nesser (Anima Zero) | 2010-07-30 | eq10f952.zip | |
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 2:54.46 | Paul Hiebert (Creaphis) | 2010-08-29 | eq10p254.zip |
The data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 47)
- facing south-east. (thing 48)
- facing east. (thing 49)
- facing west. (thing 50)
Statistics[edit]
Map data[edit]
| Things | 176 |
| Vertices | 3121* |
| Linedefs | 2826 |
| Sidedefs | 4637 |
| Sectors | 395 |
* The vertex count without the effect of node building is 2539.
Things[edit]
This level contains the following numbers of things per skill level:
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
