MAP10 (Equinox)

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Equinox maps
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10 is the tenth map of Equinox. It was designed by Bernard De Windt (B.P.R.D) and uses a heavily modified version of "Dungeon" from Daggerfall by Eric Heberling.

Walkthrough[edit]

Map of MAP10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. East from the plasma gun at the start is a secret wall containing medikits and an energy cell. (sector 381)
  2. When you finally end up at the top of the central block in the square-shaped room with the lighted floor at the more eastern part of the map, go to the southwest end of the block and look north for a small opening, slightly west from this corner. Enter the opening, and use the teleporter at the end of to get a megaarmor, a box of rockets, and a rocket launcher. (sector 173)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:48.43 Paul Hiebert (Creaphis) 2010-08-11 eq10-248.zip
NM speed
UV max 5:28.37 Paul Hiebert (Creaphis) 2010-08-29 eq10-528.zip
NM 100S
UV -fast 9:52.80 Brian Nesser (Anima Zero) 2010-07-30 eq10f952.zip
UV -respawn
UV Tyson
UV pacifist 2:54.46 Paul Hiebert (Creaphis) 2010-08-29 eq10p254.zip

The data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 47)
  2. facing south-east. (thing 48)
  3. facing east. (thing 49)
  4. facing west. (thing 50)

Statistics[edit]

Map data[edit]

Things 176
Vertices 3121*
Linedefs 2826
Sidedefs 4637
Sectors 395
* The vertex count without the effect of node building is 2539.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]