MAP10 (Slugfest)

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Slugfest maps
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
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MAP10 is the tenth and final map of Slugfest. It was designed by Shamus Young and uses the music track "".

Walkthrough[edit]

Map of MAP10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector immediately north of the cyberdemon counts as a secret and is impossible to miss. (sector 22)

Bugs[edit]

It is impossible to achieve 100% kills on this map as there is a mancubus that is too large to teleport in to the main area.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:24.86 vdgg 2020-08-12 slg0p024.zip Cross-listed from Pacifist
NM speed
UV max 3:05.20 Boris Klimeš (dew) 2010-11-12 slg10-305.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:24.86 vdgg 2020-08-12 slg0p024.zip

The data was last verified in its entirety on December 12, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 107)
  2. facing north. (thing 108)
  3. facing south-west. (thing 109)
  4. facing south-east. (thing 110)

Statistics[edit]

Map data[edit]

Things 117
Vertices 227*
Linedefs 225
Sidedefs 327
Sectors 38
* The vertex count without the effect of node building is 187.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]