MAP112: The Railway Line (BGPA Missions: Liberation)

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BGPA Missions: Liberation maps
This level occupies the map slot MAP112. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAP112: The Railway Line is the fourth map of BGPA Missions: Liberation. It was designed by Nigel Rowand (Enjay) and uses the music track "".

Walkthrough[edit]

Map of The Railway Line
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the first trench, go through it north, east, south, and east, until you find a clear gray wall at the south end surrounded by rusted walls. Lower this wall to find armor plates, a box of Thompson clips, a box of shells, a red graded armor, and health stim injections. (sector 686)
  2. In Secret #3, press on the north wall and go through to find health stim injections and a detonator switch. (sector 899)
  3. South of the bridge, climb the ladder to find a hidden cave area, where if you crouch you can find an invulnerability and a red graded armor. (linedef 5473 via script 26 and thing 662, ZDoom's "secret trigger" actor)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 819
Vertices 5611*
Linedefs 7653
Sidedefs 14564
Sectors 1013

* The vertex count without the effect of node building is 5611.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]