MAP11: A Clear Line Drawn (Doomworld Mega Project 2015)

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DMP 2015 maps
DMP15C 01-11
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: A Clear Line Drawn is the eleventh and final map in the DMP15C.wad mapset of Doomworld Mega Project 2015. It was designed by Protester and uses the music track "".

Walkthrough[edit]

Map of A Clear Line Drawn
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the southeast steps from the open courtyard north of where the yellow key is. At the top, open the door in front of you, then open the wall to the east and head that way. The sector with the green armor counts as a secret. (sector 632)
  2. Head north from Secret #1 to a panel that says "GREAT JOB!". Open the wall east of that panel and follow the passage to the end to find health bonuses, a soul sphere, and a backpack. (sector 708)
  3. At the start, head east and around the platform with imps on it to the east side. Climb onto the platform and find the switch on the north side of the center column. Use it, then continue east, then north into a room with health bonuses, as well as either a green armor and medikit on Hurt Me Plenty or lower or two stimpacks and a backpack on Ultra-Violence or higher. (sector 767)
  4. Take the southeast steps from the open courtyard north of where the yellow key is. At the top, shoot the terminal to the south and enter the room beyond it to teleport to a megaarmor. (sector 855)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 24, 2022.

Statistics[edit]

Map data[edit]

Things 513
Vertices 4822*
Linedefs 5090
Sidedefs 8048
Sectors 1000
* The vertex count without the effect of node building is 3962.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]