MAP11: Ascent to Valhalla (The Mapwich 2)

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The Mapwich 2 maps 01-11

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This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: Ascent to Valhalla is the eleventh map of The Mapwich 2: The Mapwichening. It was designed by Daniel Alexander (Danlex) and BanjoDave, and uses the music track "".

Walkthrough[edit]

Map of Ascent to Valhalla
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the ledge north of the first temple, jump on the blocks to get the energy cell pack at the top. (thing 167)
  2. Climb to the roof of the first temple and jump east, then head southeast to the health bonuses. Use the rock to climb northwest to a plasma gun and energy cells. (sector 997)
  3. When you get to the second half of the map, there will be a safety net north of the dropoff. Get to the west part of this net and drop down to the rock below, then head east and south to a plasma gun, ammo, and a soul sphere. (sector 1716)
  4. Teleport to the small shrine in the second area and go behind the north column to get a backpack. (thing 590)
  5. Teleport to the small shrine in the second area, then climb the rocks west of it. You will notice a soul sphere on top of the shrine, which you should jump to to get this secret. (thing 386)
  6. Head to the high rocks on the left side of the second area (just south of one that goes up and down). Make a running jump south to get on a rock with three energy cell packs. (sector 2393)
  7. As you head north in the second area, stay on the left side and go behind a bush and two large shrubs to get ammo. (sector 2387)
  8. Head northeast from Secret #7, dropping to a rock and heading north to an energy cell pack. (sector 101)

Bugs[edit]

A teleport destination (thing 181) is not flagged on skill levels lower than 4, so a spectre cannot teleport on lower skill levels. As a result, it is not possible to kill 100% of the monsters.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 3, 2022.

Statistics[edit]

Map data[edit]

Things 1434
Vertices 8234
Linedefs 10536
Sidedefs 20718
Sectors 2736

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]