MAP11: Caco District (Congestion 1024)

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Congestion 1024 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: Caco District is the eleventh map of Congestion 1024. It was designed by Lutrov71 and uses the music track "".

Walkthrough[edit]

Map of Caco District
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start, go forward, turn left and drop down to find the red key. Ride the lift behind you then exit this outside area, turn left and flip the red switch twice. Turn around and you should see a door lowering to your right. Go through it and follow the path until you find a switch. Press it, go around it and climb the stairs to reach the red key area. Ahead of you, slightly to the right is a switch. Use it and a lift will start to raise to the left leading to another switch.

Once it's fully raised, use it to reach the switch and flip it. Go forward and hug the right recess that serves as a lift. Once at the top, press the switch to your right, turn around and drop down from the lift. Go to the right and proceed down the hallway until you reach a window to the left overlooking the yellow key pillar directly in front. Grab the key and return to this location, this time follow the hallway to the end. Open the yellow bars and press the switch. Drop down from the window to your left and climb up the stairs to the left to reach the exit teleporter.

Other points of interest[edit]

Secrets[edit]

This map has no official secrets.

Bugs[edit]

The red skull keycard is absent in difficulty 1-2. The red door does not open but you can enter the zone with the catwalk on the right (this prevents the baron of Hell's pit after the barrels to go up). Use the cheat tntkeyrs for the next switch.

You can jump out of the 1024×1024 zone from the room with the switch that lowers the yellow skull keycard pillar.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:10.31 trashgarbage 2023-11-10 2411p1031.zip Cross-listed from Pacifist
Also Reality
NM speed
UV max 3:12.77 cryoniq 2022-01-12 2411-312.zip
UV -fast 6:50.51 BiZ 2021-12-08 2411f650.zip
UV -respawn
UV Tyson
UV pacifist 0:10.31 trashgarbage 2023-11-10 2411p1031.zip Also Reality
NoMo 0:08.54 trashgarbage 2023-11-10 2411o854.zip

The data was last verified in its entirety on October 3, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing north. (thing 25)

Statistics[edit]

Map data[edit]

Things 344
Vertices 2842*
Linedefs 2608
Sidedefs 4815
Sectors 443
* The vertex count without the effect of node building is 2155.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]