MAP11: Castle Hell (Community Chest 64)


Community Chest 64 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: Castle Hell is the eleventh map of Community Chest 64. It was designed by riderr3.


Map of Castle Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the starting area, there is a well to your right. Enter it from the small step on its right side for a supercharge. (thing 68)
  2. Further ahead you can see a building with a visible armor pickup. Enter and go to where the armor is, and from there you can spot a small ledge. Walk up to it and around the building to obtain seven health bonuses. (sector 122)
  3. Inside the castle, in the library, there is a switch on the side of one of the bookcases. Press it to unlock a lift in the same room, leading to an outer building containing a plasma gun and a blue switch. Unlocking the plasma gun requires pressing a switch in the other room of this building, which is accessible from the outdoors instead. The blue switch, on the other hand, temporarily lowers a megaarmor in the water. (sector 335)
  4. Reach the room containing the blue switch that lowers the yellow skull in the courtyard, and make it down the lift. Go all the way to the left, and find the demonic face in the wall with a candle in front of it. Behind it is a teleporter that takes you to a building out in the north. Here you can find a medikit, nine armor bonuses, an energy cell and a partial invisibility. (sector 392)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 322)
  2. facing east. (thing 323)
  3. facing east. (thing 324)
  4. facing north. (thing 325)


Map data[edit]

Things 327
Vertices 5148*
Linedefs 3629
Sidedefs 5832
Sectors 492
* The vertex count without the effect of node building is 2888.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]