MAP11: Checkpoint of Hell (Baker's Dozen)
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| Baker's Dozen maps |
|---|
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: Checkpoint of Hell is the eleventh map of Baker's Dozen. It was designed by Alexander S. (Eternal) and uses the music track "Killing Spirit" by Sam Woodman (Metabolist), from Hell Revealed II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you enter the building, enter the blood to the east and take the teleporter to the north to get the super shotgun. (sector 188)
- When you enter the building, go towards the super shotgun and lower the west wall to get a backpack. (sector 192)
- At the northwest end of the building, go to the second alcove and lower the south wall to get a berserk pack. (sector 281)
- In the central room of the building, open the west wall between the banners to get a rocket launcher and a stimpack. (sector 289)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 2:28.06 | FC19 | 2018-08-26 | bd11-228.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on August 28, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 247)
- facing east. (thing 249)
- facing east. (thing 252)
- facing north. (thing 253)
Statistics[edit]
Map data[edit]
| Things | 255 |
| Vertices | 10947* |
| Linedefs | 7035 |
| Sidedefs | 13648 |
| Sectors | 370 |
* The vertex count without the effect of node building is 6870.
Things[edit]
This level contains the following numbers of things per skill level:
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