MAP11: Crosswind Crossfire (The UnMaking)


The UnMaking maps
The Last Moonbase on Earth

01 02 03 04 05 06 07 08

Hell-o, Good-bye
Dimension of the Darndest

17 18 19 20 21 22 22 23 24 25 26 27 28

Secret maps

29 30 31 32

Bonus maps

35 36 37 38 39 40

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP11: Crosswind Crossfire is the eleventh map of The UnMaking. It was designed by scwiba.


Map of Crosswind Crossfire
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. From the start, collect the health bonus and kill the imps that spawn. Proceed through the door that opens. At the top of the stairs, turn around to see a hidden switch. This switch reveals a rocket launcher at the bottom of the stairs. (sector 92)
  2. Above the megaarmor guarded by an arachnotron is an unlit torch. Shoot the torch to light it and lower the nearby supercharge. (sector 65)
  3. Upon returning to the starting walkway for the second time, do not collect the health bonus to trigger the next fight. Instead, go up the stairs and across the other walkway. On the other side, a wall has lowered to reveal a radiation suit. (sector 91)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 209)
  2. facing south-west. (thing 210)
  3. facing north-west. (thing 211)
  4. facing north-east. (thing 212)


Map data[edit]

Things 226
Vertices 1080*
Linedefs 1172
Sidedefs 1601
Sectors 94
* The vertex count without the effect of node building is 936.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]