This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
MAP11: D-Com Base is the eleventh map of Respawned: Back from Hell. It was designed by Robert Zalewski (Zalewa) and uses the music track "Menu" by John Broomhall, from X-COM: UFO Defense.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the dark room in the center with five columns, use the northeast column to lower a light amplification visor. (sector 110)
- In the room east of the previous secret, lower the right side of the counter and ride up, then go north to a green armor. (sector 149)
- In the four-way intersection at the west side of the map head to the east side and lower a wall to the northeast to get a computer area map and a soul sphere. (sector 181)
- Go towards the west side, then north to a room with a lift leading to a chaingun. Take the lift and use a wall to the north to find a box of shotgun shells. (sector 223)
- In the northeast room, climb up to the southeast end and use the beige crate at the end. Follow the zigzag path to a soul sphere. (sector 286)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on October 16, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1867.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
24 |
30 |
34
|
Shotgun guy |
9 |
15 |
21
|
Heavy weapon dude |
5 |
5 |
8
|
Imp |
21 |
29 |
40
|
Lost soul |
12 |
16 |
19
|
Demon |
2 |
4 |
5
|
Spectre |
2 |
7 |
7
|
Revenant |
2 |
13 |
28
|
Cacodemon |
4 |
12 |
12
|
Pain elemental |
0 |
0 |
1
|
Hell knight |
2 |
5 |
7
|
Baron of Hell |
0 |
2 |
3
|
Arachnotron |
3 |
6 |
7
|
Mancubus |
1 |
4 |
5
|
Arch-vile |
0 |
0 |
1
|
Spiderdemon |
0 |
1 |
1
|
Cyberdemon |
0 |
0 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
2
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
13
|
Box of bullets |
7 |
6 |
6
|
4 shotgun shells |
11
|
Box of shotgun shells |
7
|
Rocket |
24
|
Box of rockets |
12 |
14 |
15
|
Energy cell |
14 |
14 |
13
|
Energy cell pack |
1 |
1 |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12 |
10 |
6
|
Medikit |
11 |
10 |
4
|
Armor |
1
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
11
|
Health bonus |
17
|
Supercharge |
2
|
Backpack |
2
|
Computer area map |
1
|
Light amplification visor |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
69
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]