MAP11: Execution (Kama Sutra)

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Kama Sutra maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: Execution is the eleventh map of Kama Sutra. It was designed by Adolf Vojta and uses the music track "Demons on the Prey" from Doom.

Inspiration and development[edit]

Adolf Vojta's comments on this level[1]:

A red-cave map inspired by Erik Alm's Scythe episode3, I just added my own elements. At the end I added one cybie in front of exit. I think it is a great place for him.

Walkthrough[edit]

Map of Execution
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The floor of the "execution chamber" is marked as secret, making it impossible to obtain 0% secrets in this level. (sector 9)

Bugs[edit]

The door bordered by red skull textures (sector 149) doesn't actually need a key to open. The red skull key is therefore useless.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

Miscellaneous demos[edit]

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 540)
  2. facing west. (thing 541)
  3. facing east. (thing 545)
  4. facing west. (thing 546)

Statistics[edit]

Map data[edit]

Things 643
Vertices 4660*
Linedefs 3987
Sidedefs 6337
Sectors 753
* The vertex count without the effect of node building is 3280.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Trivia[edit]

  • The beginning of this level, with a player strapped to an electric chair, is fairly reminiscent to that of Duke Nukem 3D map E1L3: Death Row.

See also[edit]

Sources[edit]

External links[edit]

References[edit]

  1. Megawad readme file (ksutra.txt)