MAP11: Flood! (Scimitar)

From DoomWiki.org

Scimitar maps
Rear Entry

01 02 03 04 05 06

Knee Deep in the Sludge
Into the Blood

12 13 14 15 16 17 18 19 20

Secret maps

31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP11: Flood! is the eleventh map of Scimitar. It was designed by Richard Hardacre (Cycloid).

Walkthrough[edit]

Map of Flood!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you get to the first switch, go around to the backside and press that switch, then return down the hall. A wall to the left will lower revealing a backpack, a box of ammo, and a box of shotgun shells. Note that the actual sector itself is not possible to register without using the no-clipping code, although you can collect the supplies on it. (sector 98)

Bugs[edit]

Only 0% secrets is possible on this map because the secret in this map does not lower enough for the player to register it.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:21.63 GrumpyCat 2020-09-11 sm11-021.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 66
Vertices 613*
Linedefs 630
Sidedefs 926
Sectors 108
* The vertex count without the effect of node building is 536.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]