MAP11: Into the Face of Evil (Into Sandy's Cities)
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Into Sandy's Cities maps 01-11 |
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(01 - 11) |
MAP11: Into the Face of Evil is the eleventh map of Into Sandy's Cities. It was designed by GermanPeter.
Contents
Walkthrough[edit]
Essentials[edit]
Head straight out. The doors to the back-right and back-left have some former humans and demons. Head right to get to the main part of the level, and kill the heavy weapon dudes and imps out here. Take the left door in this area to end up on a spiral structure with imps and shotgun guys. Work your way up, then kill the Hell knight and pull the switch. Take the door on the other side, kill the revenants and imps, then pull the switch next to the revenants and run across fast to a lowered platform. Pull both switches here, kill the lost souls, then leave this section.
Head through the last available door, kill the demons and the mancubus that appears on UV and NM skill levels, and open the door at the end. There are some shotgun guys here, but cross the hallway and enter the next room, with imps and a revenant. Pull the switch, then head back out and turn left. Pull all the switches in this area, then kill the Hell knight and pull the switch behind it.
Head out to the main area, killing the arch-vile along the way, and cross the bridge to the "face of evil". Take both lifts up to an alcove with Hell knights (you can shoot them through the eyes from the main area), and pull both switches. Enter the last area, kill the baron of Hell who appears on UV and NM and the cacodemons, then pull the giant switch to exit the level.
Other points of interest[edit]
Secrets[edit]
- Open either of the doors around the starting point and head to the south end of the corridor. Open the north wall to get a green armor. (sector 145)
- In the courtyard near the south end, open the northeast wall to get a box of rockets and a megaarmor. (sector 79)
- Head south in that courtyard, then touch the red torch in the northwest corner. Run east to a lowered column with an invulnerability. (sector 91)
- At the south end, unlock the eye switch at the northwest end and approach it. Quickly leave and head west and southwest to a teleporter. This takes you to a plasma gun and energy cells. (sector 94)
- In the area west of the demon mouth, fall into the blood and enter the east passage. Take the teleporter to teleport to a super shotgun. (sector 120)
- In the area east of the demon mouth, open the south compartment, enter it, then open the east wall to get health bonuses and an energy cell pack. (sector 133)
- At the demon mouth, fall into the blood east of the bridge and follow the passage north. At the bend, open the south wall to get a computer area map. (sector 135)
- Inside the mouth, after removing the bars past the crusher, fall down and lower the west wall. Take it up to a soul sphere. (sector 104)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on September 24, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 62)
- facing south. (thing 81)
- facing south. (thing 87)
- facing north. (thing 119)
- facing west. (thing 135)
- facing north. (thing 180)
- facing north. (thing 181)
- facing north. (thing 189)
Statistics[edit]
Map data[edit]
Things | 192 |
Vertices | 566* |
Linedefs | 632 |
Sidedefs | 908 |
Sectors | 146 |
Things[edit]
This level contains the following numbers of things per skill level:
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