MAP11: Lightbringer (Three's a Crowd)


Three's a Crowd maps
The First

01 02 03 04 05 06 07 08 09

The Second
The Third

19 20 21 22 23 24 25 26 27


28 29 30

Secret maps

31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: Lightbringer is the eleventh map of Three's a Crowd. It was designed by Scypek2 and uses the music track "".


Map of Lightbringer
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the southeast end of the map, find a radiation suit and medikits and head northwest from there to find a rocket launcher and rockets. The light switch here is the secret. (sector 152)
  2. At the southwest cargo room, go to the northwest light switch, then fall behind the crates to the east. Open the north wall and flip the switch, which opens the southwest corner. The light switch to the west counts as the secret. (sector 292)
  3. In the room with the exit door, open the wall near either of the light switches and follow the corridor to a room with light amplification visors, a computer area map, a stimpack, and ammo. (sector 327)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.


Map of MAP11's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 290)
  2. facing north-west. (thing 291)
  3. facing north-east. (thing 292)
  4. facing south-east. (thing 293)


The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Super shotgun 1
Chaingun 4
BFG9000 1
Health & Armor 1-2 3 4-5
Medikit 2
Miscellaneous 1-2 3 4-5
Deathmatch start 4
Exploding barrel 25


Map data[edit]

Things 327
Vertices 1950*
Linedefs 2032
Sidedefs 2934
Sectors 340
* The vertex count without the effect of node building is 1683.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]