MAP11: Phobos Lab (Doom 2 Reloaded)

From DoomWiki.org

Doom 2 Reloaded maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP11: Phobos Lab is the eleventh map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom).

Walkthrough[edit]

Map of Phobos Lab
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. To get this secret, first get Secret #2 below. From there, look to the south and jump to the crates with the box of rockets and stimpack on it. Then jump west to the one containing a box of ammo, a box of shotgun shells, and another stimpack. Climb the stack of small crates to the one at the top, then make a jump south to the opening where the big crates are, climbing the stack of crates to the top there. Look east and drop down to the gray crate where the box of rockets is, then continue to drop down until you reach the crate containing the computer area map. (sector 222)
  2. In the warehouse, take the lift with the blue key up. As it rises, jump to the nearby gray crate, then jump northwest to the next one. Hug the left wall as you go north until you see a vent with shotgun shells in front of it. Head through this vent, and on the other side are a box of rockets, energy cells, a plasma gun, and a medikit. (sector 249)
  3. Once you use the terminal to open the warehouse, backtrack and there will eventually be a blue room filled with monsters. Get rid of them, then go to the room just to the north, the same room with the switch that opened the doors leading to the specimen crusher. Use the left computer terminal, then quickly run to the blue room, where a skull switch will be in the middle. Press it, then go all the way back to the starting point to find that the nearest door is now open. Inside is a soul sphere, a megaarmor, partial invisibility, a light amplification visor, and a lot of ammo. (sector 301)
  4. In the yellow key room, step onto the counter where the health and armor bonuses are, then use the small crate to enter the big one, which contains a rocket launcher and some rockets. Shoot the barrels before accessing this secret so you can escape unscathed. (sector 431)
  5. From the start, head around the structure in front of you to the right and open the door to head inside. Head to the first room; there will be a small green button on the south terminal here. Shoot it to reveal a super shotgun and some shells directly behind you. (sector 437)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 396
Vertices 1845*
Linedefs 1952
Sidedefs 2896
Sectors 464
* The vertex count without the effect of node building is 1521.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]