MAP11: Powerplant (The Darkening Episode 2)


The Darkening Episode 2 maps
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: Powerplant is the eleventh map of The Darkening Episode 2. It was designed by Ben Davies and Anthony Soto (Swedish Fish), and uses the music track "And Then I Beat Him Over the Head With His Own Bass Guitar" by Peter Tomaselli (Kniggit).

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Map of Powerplant
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. From the starting room, drop down to the ditch to the east of the room and press the red monitor to the north of the ditch to get a backpack. (sector 640)
  2. Go around the ditch mentioned in secret #1 until you end up where the super shotgun is. There is a vent to the south of it. Shoot the vent to enter an interconnected vent shaft that counts as a secret. (sector 454)
  3. In the 8-shaped room, north from the eastern blue door, shoot the southeast vent and the second vent afterwards. In the field behind the second vent, go south until you reach the third vent to the north. Shoot it to get access to the partial invisibility. The area behind the first vent counts as a secret. (sector 410)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 4:06.83 vdgg 2010-10-22
NM speed
UV max 5:36.20 Veinen 2017-12-04
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:59.49 Doug Merrill (Opulent) 2000-08-13

The data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing north-east. (thing 262)
  2. facing south-west. (thing 263)
  3. facing east. (thing 264)
  4. facing west. (thing 265)
  5. facing south. (thing 266)
  6. facing north. (thing 267)


Map data[edit]

Things 269
Vertices 3959*
Linedefs 4153
Sidedefs 5987
Sectors 669
* The vertex count without the effect of node building is 3445.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]