MAP11: Pure as Snow (Scientist 2)

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Scientist 2 maps
Episode 1: Central City

01 02 03 04 05 06

Episode 2: Siberia
Episode 3: Sacred City

12 13 14 15 16 17 18 19 20

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: Pure as Snow is the eleventh map of Scientist 2. It was designed by Roland van der Velden and uses a MIDI rendition of the Dream Theater song "Afterlife" as its music track.

Walkthrough[edit]

Map of Pure as Snow
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the area with multiple switches, press all of them to reveal the eastern door but instead of opening the door, look into the southern alcove to find a half-lit switch. Press the half that is not lit to open a compartment with a backpack next to it. (sector 113)
  2. In the eastern snowfield, press the switch in the northeastern tower to remove the bars to the west, then enter that passage and press the southern wall to get a partial invisibility. (sector 284)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:24.26 Graham Burgess (Grazza) 2005-10-19 si211-024.zip
NM speed 0:23.54 Donatas Tamonis (Donce) 2006-06-18 sci2nmdt.zip PRBoom+ requires the '-nodeh' parameter
UV max 9:45.83 litwr 2013-08-08 si211-945.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 185)
  2. facing south. (thing 186)
  3. facing south-east. (thing 187)
  4. facing north. (thing 188)
  5. facing south. (thing 189)

Statistics[edit]

Map data[edit]

Things 211
Vertices 3101*
Linedefs 3028
Sidedefs 4895
Sectors 287
* The vertex count without the effect of node building is 2560.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]