MAP11: Putrid Cathedral (Jenesis)
From DoomWiki.org
| Jenesis maps 01-11 |
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(01 - 11) |
MAP11: Putrid Cathedral is the eleventh map of the first release of Jenesis. It was designed by James Paddock (Jimmy) and uses the music track "Moonlight Bloodbath," composed by Icytux.
In the second release it was transformed into MAP19: The Vulcanum, but it returned in the Bethesda Edition in slot MAP33 with tiny changes to both geometry and things population. Here the par time defined in the DEHACKED lump is 1:00, but 2:00 in UMAPINFO and ZMAPINFO.
Contents
Walkthrough[edit]
Essentials[edit]
You start on a lift that will take you down to a corridor with weapons, ammo, a berserk pack, and a megasphere. Kill the arch-vile that appears when you approach the megasphere then open the door behind it to enter a large hall with an Icon of Sin and Hell knights, as well as barons of Hell and mancubi on Hurt Me Plenty skill level or higher.
Enter the teleporters on the east and west sides of the hall to go to the ledges above them, press the lion switches at the north end of each ledge to lower the metal bars in the center tower, then press the skull switch underneath the Icon to lower a silver lift inside the tower. Run round to the south side of the tower to catch the lift before it rises, then fire a rocket into the Icon's brain as the lift rises to damage it. Repeat this process until the Icon is dead.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on April 3, 2022.
Statistics[edit]
Map data[edit]
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Original ed.:
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Bethesda Ed.:
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Things[edit]
This level contains the following numbers of things per skill level, with the counts in the Bethesda Edition after the slash if they differ from the original edition:
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