MAP11: Sequential Movements (Cyberdreams)

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Cyberdreams maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: Sequential Movements is the eleventh map of Cyberdreams. It was designed by Gonzalo Pérez de la Ossa.

Walkthrough[edit]

Map of Sequential Movements
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

To start, go around the cyberdemon to the north end and flip the switch here. Head to the west end of the room and get behind the small set of steps to find a switch on the back side. Flip it, then head to the green and white lift northeast of where the cyberdemon is. Use it, preferably on the north side, then wheel around to the south side as quickly as possible and flip the switch here. Run off and to the southeast corner, grabbing a soul sphere (not on Ultra-Violence or higher) and flipping the switch, then running to the southwest gate and going through it. Doing this raises the steps at the northwest high enough to reach the northwest platform. Run up those steps, then to the platforms to the south and finally to the alcove on the west side. The last switch will open the way up to the exit at the east end, and the cyberdemon in the middle will be defeated as well.

Other points of interest[edit]

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 0)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:57.46 Teedre 2022-05-15 cy11m57.zip Also Reality
NM 100S 1:10.74 HydroponicGardener 2023-03-09 cy11n110.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on March 17, 2023.

Statistics[edit]

Map data[edit]

Things 8
Vertices 282*
Linedefs 260
Sidedefs 488
Sectors 50
* The vertex count without the effect of node building is 224.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]