This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
MAP11: Shrine to Madness is the eleventh map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Temple of Tesco" by James Paddock (Jimmy) and Joshua O'Sullivan (Dragonfly). The par time is 8:30. In the Retrial edition this level received minor changes in both geometry and things population.
Walkthrough[edit]
Map of Shrine to Madness (original)
Map of Shrine to Madness (Retrial)
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the east end, head to the yellow key and go north from it. Open the east wall to find shotgun shells and a super shotgun. (sector 261)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on June 24, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains twenty-eight spawn points:
- facing south-west. (thing 289)
- facing north-east. (thing 294)
- facing west. (thing 527)
- facing north-west. (thing 635)
- facing north-west. (thing 645)
- facing south-east. (thing 673)
- facing north-west. (thing 705)
- facing north-east. (thing 706)
- facing south-east. (thing 707)
- facing south-west. (thing 708)
- facing north-west. (thing 709)
- facing north-east. (thing 710)
- facing south-east. (thing 711)
- facing south-west. (thing 712)
- facing west. (thing 713)
- facing north. (thing 714)
- facing east. (thing 715)
- facing west. (thing 716)
- facing south. (thing 717)
- facing south. (thing 718)
- facing east. (thing 719)
- facing north. (thing 720)
- facing east. (thing 721)
- facing east. (thing 722)
- facing north. (thing 723)
- facing south. (thing 724)
- facing south-west. (thing 725)
- facing north-west. (thing 726)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Original ed.:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Pain elemental |
33 |
37 |
42
|
Forgotten one |
10
|
Wraith |
14 |
14 |
16
|
Spider demolisher |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
25
|
Plasma gun |
3
|
BFG9000 |
1
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
24
|
Rocket |
346 |
348 |
356
|
Box of rockets |
41 |
41 |
43
|
Box of rifle rounds |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10
|
Medikit |
22
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
18
|
Health bonus |
43
|
Megasphere |
5
|
Backpack |
2
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
7
|
Voodoo doll |
16
|
Impaled body (shootable) |
3
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Forgotten one |
8
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
3
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of shotgun shells |
6
|
Rocket |
8
|
Box of rockets |
15
|
Energy cell |
12
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
9
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
1
|
Invulnerability |
1
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
28
|
Teleport landing |
6
|
Impaled body (shootable) |
3
|
|
Retrial ed.:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Pain elemental |
33 |
37 |
42
|
Forgotten one |
10
|
Wraith |
14 |
14 |
16
|
Spider demolisher |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
25
|
Plasma gun |
3
|
BFG9000 |
1
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
24
|
Rocket |
290 |
292 |
300
|
Box of rockets |
59 |
59 |
61
|
Rifle rounds |
80
|
Box of rifle rounds |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10
|
Medikit |
27
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
18
|
Health bonus |
43
|
Megasphere |
5
|
Backpack |
2
|
Berserk |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
13
|
Voodoo doll |
7
|
Impaled body (shootable) |
3
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Forgotten one |
8
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
3
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of shotgun shells |
6
|
Rocket |
8
|
Box of rockets |
15
|
Energy cell |
12
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
9
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
1
|
Berserk |
1
|
Invulnerability |
1
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
28
|
Teleport landing |
6
|
Impaled body (shootable) |
3
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]