MAP11: Simbattle (Zone 300)


Zone 300 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: Simbattle is the eleventh map of Zone 300. It was designed by Paul Corfiatis and uses the music track " ".


Map of Simbattle
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the big arena, go to the northeast platform with an arachnotron and use the side with the electricity symbols on it to lower the outer wall, where you can find energy cell packs, a megasphere, and an invulnerability. (sector 22)
  2. After unlocking the big teleporter near the starting point, press on the wall north of it and follow the passage to a BFG9000. (sector 53)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 125)
  2. facing east. (thing 126)
  3. facing north. (thing 127)
  4. facing south. (thing 128)
  5. facing north-east. (thing 140)
  6. facing north-west. (thing 141)
  7. facing south-west. (thing 142)
  8. facing south-east. (thing 143)


Map data[edit]

Things 299
Vertices 293*
Linedefs 300
Sidedefs 464
Sectors 54
* The vertex count without the effect of node building is 235.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]