MAP11: The Cyberstation (Doom Core)


Doom Core maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: The Cyberstation is the eleventh map of Doom Core. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Karnath's Lair Theme," from Battletoads, composed by David Wise and arranged for MIDI by Don Brislan (Teck).

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Map of The Cyberstation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the south area with the nukage, use the recessed wall at the north end to find a backpack and a computer area map. (sector 49)
  2. In the green hall with multiple columns, head to the north end of the room and find the side with blue triangles. Use it to lower a megaarmor. (sector 140)
  3. In the green hall with multiple columns, head to the south end of the room and find the side with blue triangles. Use it to lower a berserk pack. (sector 145)
  4. As you go along the winding water passage, you will spot a wall that looks different to the north. Use it and ride the lift up to reach boxes of rockets. The walls here will open up revealing chaingunners, ammo clips, and a blur artifact. (sector 169)
  5. Open the wall behind the blur artifact and follow the health and armor bonuses to a soul sphere. (sector 81)
  6. At the northeast end of the map, get on the terminal to the north and shoot the leftmost wall to find a berserk pack along with more health and armor bonuses. (sector 52)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:20.31 Yousuf Anik 2016-03-18
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 312)
  2. facing east. (thing 313)
  3. facing west. (thing 314)
  4. facing east. (thing 317)
  5. facing east. (thing 318)
  6. facing south. (thing 319)
  7. facing east. (thing 323)
  8. facing west. (thing 324)


Map data[edit]

Things 405
Vertices 1301*
Linedefs 1366
Sidedefs 1967
Sectors 185
* The vertex count without the effect of node building is 1146.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]