MAP11: The Infinite Gyre (MAYhem 2018: Orange Edition)

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MAYhem 2018 maps
Orange ed. 01-11
Orange ed. 12-21,31

12 13 14 15 16 17 18 19 20 21 31

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: The Infinite Gyre is the eleventh map of MAYhem 2018: Orange Edition. It was designed by James Caldwell (Obsidian) and uses the music track "Pogchamp" by zan-zan-zawa-veia.

Walkthrough[edit]

Map of The Infinite Gyre
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you enter the building, head southwest until you hear a lift lower. Get the shotgun to the north and ride the lift it is on. At the top, hop across the pillar to the east and approach the cage on the east wall. At the north end of this cage, you can flip the switch on the other side. This will reveal a soul sphere. (sector 921)
  2. Southeast of the key pole with the huge gap is a room with orange liquid, shadows, and a teleporter. Get to the south side of the teleporter to find a gargoyle switch at the base. Use it to reveal a megasphere (on Hey, Not Too Rough or lower) or an orange armor behind you. (sector 1175)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:58.63 Roofi 2019-02-03 gt_lmps.zip Cross-listed from Pacifist
NM speed 3:01.74 Roofi 2019-02-03 gt_lmps.zip
UV max 9:06.66 Roofi 2019-02-03 gt_lmps.zip
NM 100S
UV -fast 8:08.54 Roofi 2019-02-03 gt_lmps.zip
UV -respawn
UV Tyson
UV pacifist 2:58.63 Roofi 2019-02-03 gt_lmps.zip
NoMo 2:32.23 Arthur O. (Archi) 2019-02-03 gt_lmps.zip
NoMo 100S 2:44.54 Arthur O. (Archi) 2019-02-03 gt_lmps.zip

The data was last verified in its entirety on June 3, 2022.

Statistics[edit]

Map data[edit]

Things 292
Vertices 6207*
Linedefs 6511
Sidedefs 11238
Sectors 1190
* The vertex count without the effect of node building is 5006.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]