MAP11: The Space Port (Hell To Pay)

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Hell To Pay maps 01-11

(01 - 11)
12 13 14 15 31 32 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11: The Space Port is the eleventh map of Hell To Pay.

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Walkthrough[edit]

Map of The Space Port
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you enter the yellow door, to its right is a wall with a decayed texture at the top. Open this to get a megasphere and ammo. (sector 87)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:23.40 Vladimir Monakhov (skepticist) 2009-06-13 hp11-423.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 108)
  2. facing south. (thing 109)
  3. facing south. (thing 110)
  4. facing north-west. (thing 151)

Statistics[edit]

Map data[edit]

Things 216
Vertices 1351*
Linedefs 1281
Sidedefs 1998
Sectors 221
* The vertex count without the effect of node building is 1104.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]