MAP11: The Space Port (Hell To Pay)
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Hell To Pay maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
MAP11: The Space Port is the eleventh map of Hell To Pay.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you enter the yellow door, to its right is a wall with a decayed texture at the top. Open this to get a megasphere and ammo. (sector 87)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:23.40 | Vladimir Monakhov (skepticist) | 2009-06-13 | hp11-423.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 108)
- facing south. (thing 109)
- facing south. (thing 110)
- facing north-west. (thing 151)
Statistics[edit]
Map data[edit]
Things | 216 |
Vertices | 1351* |
Linedefs | 1281 |
Sidedefs | 1998 |
Sectors | 221 |
Things[edit]
This level contains the following numbers of things per skill level:
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