MAP11: The ballroom (Sepia)

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Sepia maps
Ep.1: A tiny victorious war

01 02 03 04 05 06 07 31

Ep.2: Arch(vil)eology
Ep.3: 50 Shades of brown

15 16 17 18 19 20 21 33

Ep.4: The patchwork

22 23 24 25 26 27 28 34

Ep.5: Appendix

29 30

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: The ballroom is the eleventh map of Sepia. It was designed by Petyan and uses the MIDI rendition of "On the Hills of Manchuria" by Ilya Shatrov (sequenced by P. DeWalt) as its music track.

Walkthrough[edit]

Map of The ballroom
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go behind the window at the start to get a berserk pack. (sector 72)
  2. In the room south of the start, find a tiny switch on the northwest painting and flip it. This opens an area to the south with an invulnerability (armor bonus on Ultra-Violence or higher) and an energy cell pack. (sector 227)
  3. At the exit, find a tiny switch on the northeast end, north of the painting there. Flip it and go through the west painting to enter the secret exit. (sector 469)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 0:19.69 Bredd 2024-01-16 sep11p1969.zip Cross-listed from Pacifist
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 2:38.23 Ravendesk 2023-09-25 sepia11m23823.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit) 0:19.69 Bredd 2024-01-16 sep11p1969.zip
UV pacifist (secret exit)
NoMo (normal exit) 0:17.69 Bredd 2024-01-17 sep11o1769.zip
NoMo (secret exit) 0:16.11 Bredd 2024-11-11 sep11o1611s.zip

The data was last verified in its entirety on November 28, 2024.

Statistics[edit]

Map data[edit]

Things 409
Vertices 3106*
Linedefs 2835
Sidedefs 4604
Sectors 474
* The vertex count without the effect of node building is 2408.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]