MAP11: Transcension (Speed of Doom)
|Speed of Doom maps 01-11|
This map uses a forced suicide exit at the end to reset the player's inventory at the start of the next map.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Other points of interest
- Shoot the gargoyle face behind you on the map start to find a berserk pack. (sector 61)
- After you enter the brown rock cave, head right along the nukage creek. Open the rocky wall with a different texture near the bars, use the face and carefully hop on top of the green wall nearby, and from it hug the rock wall to fall on a hair-thin ledge that you can follow to a supercharge. (sector 310)
Linedef 55's back side has CEIL5_2 set as an upper texture, but CEIL5_2 is a flat. While most modern source ports should simply ignore it, both Boom 2.02 and MBF 2.03 on DOS will crash immediately, leaving the following error message at the DOS prompt.
"R_TextureNumForName: CEIL5_2 not found"
The SIDEDEFS lump can be edited manually to remove CEIL5_2 from linedef 55, allowing this map to run in Boom and MBF (no texture is required on this linedef's back side).
Areas / screenshots
Starting facing an arch-vile
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV speed||1:31.34||Boris Klimeš (dew)||2010-07-19||sd11-131.zip|
|UV max||4:53.20||Tatsuya Ito (Tatsurd-cacocaco)||2022-06-10||sd11-453.zip|
The data was last verified in its entirety on August 2, 2022.