MAP11: UAC Hangar Six (32in24-6)
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32in24-6 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: UAC Hangar Six is the eleventh map of 32in24-6, a deathmatch megawad. It was designed by Walter Confalonieri (daimon) and uses the music track from maps 16 and 26 of TNT: Evilution.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-east. (thing 1)
- facing south-west. (thing 4)
- facing north-east. (thing 9)
- facing north-east. (thing 14)
- facing south-west. (thing 17)
- facing south-west. (thing 24)
- facing north-east. (thing 31)
- facing west. (thing 35)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 63 |
Vertices | 1717* |
Linedefs | 1331 |
Sidedefs | 2289 |
Sectors | 262 |
Things[edit]
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 1 | ||
Super shotgun | 2 | ||
Chaingun | 2 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
BFG9000 | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 5 | ||
Box of shotgun shells | 4 | ||
Rocket | 2 | ||
Box of rockets | 3 | ||
Energy cell pack | 4 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Medikit | 5 | ||
Items | 1-2 | 3 | 4-5 |
Supercharge | 1 | ||
Backpack | 1 | ||
Berserk | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 |