MAP11: War Rooms (Vile Flesh)
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Vile Flesh maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
MAP11: War Rooms is the eleventh map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track, which is also used in MAP22: Ungod.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the round rooms on the right side of the map, go into the hallway in between the middle and the right round rooms. Press on the northern wall in this hallway to find a megaarmor. (sector 495)
- At the first fork, turn right and go towards the lamp. Press on the wall next to the lamp to get a berserk pack. (sector 502)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 4:27.34 | justanotherfool | 2008-09-17 | vf11-427.zip | |
NM speed | |||||
UV max | 6:32.49 | Qaatar | 2010-10-17 | vf11-632.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 2:09.40 | Trevor Cheng (Daiyu Xiaoxiang) | 2011-05-24 | vf11o209.zip | |
NoMo 100S | 2:51.40 | Gwyn Williams | 2003-05-10 | vile_nomo.zip |
The data was last verified in its entirety on July 10, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 336)
- facing south. (thing 337)
- facing west. (thing 338)
- facing west. (thing 339)
- facing west. (thing 340)
- facing north. (thing 341)
- facing west. (thing 342)
- facing east. (thing 343)
Statistics[edit]
Map data[edit]
Things | 395 |
Vertices | 2749* |
Linedefs | 2818 |
Sidedefs | 4306 |
Sectors | 563 |
Things[edit]
This level contains the following numbers of things per skill level:
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