MAP11: dltexamp (Doomworld Mega Project 2012)


DMP 2012 maps 11-18

01 02 03 04 05 06 07 08 09 10
(11 - 18)
19 20 21 22 23 24 25 26 27 28
29 30 33 34 35 36 37 38 39 40

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11: dltexamp is the eleventh map of Doomworld Mega Project 2012. It was designed by scorpion.


Map of dltexamp
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:50.11 Zahid 2013-03-08
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 62)
  2. facing south. (thing 63)
  3. facing east. (thing 64)
  4. facing north. (thing 65)
  5. facing north. (thing 66)
  6. facing east. (thing 67)
  7. facing south. (thing 68)
  8. facing east. (thing 69)


Map data[edit]

Things 81
Vertices 253*
Linedefs 258
Sidedefs 384
Sectors 34
* The vertex count without the effect of node building is 214.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The map was originally created in October of 2012 as an example to a class of Doom mapping students in China on how to create doors, lifts, and teleporters. The name 'dltexamp' stands for 'Door, Lift, and Teleporter Example'.


It was created with a pistol start in mind, but ended up as MAP11 because maps were entered in alphabetical order of the creators' names.

See also[edit]


External links[edit]