MAP11 (2 Sectors)

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2 Sectors maps 11-17

01 02 03 04 05 06 07 08 09 10
(11 - 17)

This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

MAP11 is the eleventh map of 2 Sectors. It was designed by jetflock.

Walkthrough[edit]

Map of MAP11
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Go round the corner to confront a demon, zombieman and shotgun guy then head north to find a chainsaw surrounded by round columns and lamps. Go east from here into a dark tunnel with candles then turn right and right again to confront two mancubi and a pain elemental who are guarding a knife switch. Throw this switch to finish the level.

Other points of interest[edit]

Look south-west from the column area to see a shotgun behind some thin silver bars, guarded by two spectres.

Head north and west around the outside of the columns and lamps past a revenant and cacodemon to find a plasma gun.

As soon as you enter the dark tunnel, turn left and follow the candles to a backpack guarded by two imps and lost souls. A rocket launcher can be found at the south end of the tunnel between some lamps.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:06.71 Kristian Ronge 2005-12-21 2s-pack.zip Cross-listed from Pacifist
Also Reality
NM speed 0:06.77 Kristian Ronge 2005-12-21 2s-pack.zip
UV max 0:55.83 Adolf Vojta (Gusta) 2005-12-21 2s-pack.zip
UV -fast 1:23.14 Brian Nesser (Anima Zero) 2005-12-21 2s-pack.zip
UV -respawn
UV Tyson 4:29.74 Adolf Vojta (Gusta) 2005-12-21 2s-pack.zip
UV pacifist 0:06.71 Kristian Ronge 2005-12-21 2s-pack.zip Also Reality

The data was last verified in its entirety on December 12, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 183)
  2. facing north-east. (thing 184)
  3. facing north-east. (thing 185)
  4. facing south. (thing 186)
  5. facing north-east. (thing 190)
  6. facing south-east. (thing 191)

Statistics[edit]

Map data[edit]

Things 198
Vertices 847*
Linedefs 498
Sidedefs 622
Sectors 2
* The vertex count without the effect of node building is 496.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]