MAP11 (Doom Lands)


Doom Lands maps
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11 is the eleventh map of Doom Lands. It was designed by Bernard De Windt (B.P.R.D).


Map of MAP11
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head north from the start and use the right switch to lower a lift. Before taking it up, wait a couple of seconds after it has lowered and then quickly hit the left switch, then get on the lift. When it rises, run all the way east to pick up a rocket launcher. (sector 40)
  2. At the start, when you head north, the west wall lowers. Go there to lower a section of the west wall, revealing the secret. Afterwards, go to Secret #1, then traverse through the lava all the way to the secret itself, which contains health bonuses, partial invisibility, a berserk pack, a green armor, and a box of ammo. (sector 110)
  3. In the silver hall, look south at the southwest corner and you will see a long tube. Shoot the end of it to raise a block nearby. Use the block from the south to open a wall to the east, which has energy cells, a megaarmor, backpacks, shotgun shells, and an armor bonus. (sector 108)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 22, 2022.


Map data[edit]

Things 203
Vertices 879*
Linedefs 890
Sidedefs 1312
Sectors 162
* The vertex count without the effect of node building is 719.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]