MAP11 (Equinox)

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Equinox maps
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
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MAP11 is the eleventh map of Equinox. It was designed by Bernard De Windt (B.P.R.D) and uses the music track "".

Walkthrough[edit]

Map of MAP11
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The southwest corner of the hub you remember from the previous maps has some health bonuses. This secret is easy to spot as you have to go this way this time. (sector 20)
  2. The southwest part of the cave complex is an open-aired section with some ammo marking some of the paths you can take. The middle path with the box of ammo seems to lead out to sea, but if you gently jump down from the box of ammo, you will land on a rocky ledge which has some rockets and a blur artifact. (sector 94)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:13.91 Brian Nesser (Anima Zero) 2006-11-24 eq11-313.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 83)
  2. facing east. (thing 84)
  3. facing south-east. (thing 85)
  4. facing north-west. (thing 86)

Statistics[edit]

Map data[edit]

Things 314
Vertices 1689*
Linedefs 1478
Sidedefs 2194
Sectors 156
* The vertex count without the effect of node building is 1319.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]