MAP11 (Project Space)
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| Project Space maps 01-11 |
|---|
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP11 is the eleventh map of Project Space. It was designed by Robert Juhl.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the start, use the wall with the electricity symbol behind you to lower the north wall containing a box of shotgun shells, a super shotgun, and a backpack. (sector 0)
- In the northernmost hall, head southwest and open the wall with a lamp to get a megasphere. (sector 186)
- After opening the doors in the big room at the south end, head through the doors at the west side and head north to a bloody corpse hanging on a wall. Shoot this wall to find a BFG9000. (sector 547)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 4)
- facing east. (thing 5)
- facing east. (thing 6)
- facing east. (thing 7)
Statistics[edit]
Map data[edit]
| Things | 355 |
| Vertices | 2520* |
| Linedefs | 2822 |
| Sidedefs | 4061 |
| Sectors | 613 |
* The vertex count without the effect of node building is 2163.
Things[edit]
This level contains the following numbers of things per skill level:
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