MAP124: Hell Castle (Rabbit's All-comers Mapping Project)

From DoomWiki.org

RAMP maps 120-129

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
(120 - 129)
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP124. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP124: Hell Castle is the one hundred twenty-fourth map of Rabbit's All-comers Mapping Project. It was designed by CBM and uses the music track "".

Walkthrough[edit]

Map of Hell Castle
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the castle, dive into the red water at the southeast side to find a megaarmor. (thing 228)
  2. In the big marble building at the northwest part of the castle, enter the blood pool and use the demon face to warp to an invulnerability. Note that you cannot access this secret if all the monsters in the map are dead, as entering the blood pool will end the level if all monsters are killed. (thing 229)
  3. On the rooftops at the west end of the castle, you can jump to the big marble building that has an invulnerability. (thing 286)
  4. On the rooftops at the west end of the castle, you can jump to one that has a megasphere. (thing 287)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 277)
  2. facing north. (thing 278)
  3. facing north. (thing 279)
  4. facing north. (thing 280)
  5. facing north. (thing 281)
  6. facing north. (thing 282)
  7. facing north. (thing 283)
  8. facing north. (thing 284)

Statistics[edit]

Map data[edit]

Things 304
Vertices 2525
Linedefs 3563
Sidedefs 6966
Sectors 1156

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]