MAP127: Corrupted Engineering (Rabbit's All-comers Mapping Project 2023)
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This level occupies the map slot MAP127. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAP127: Corrupted Engineering is the one hundred twenty-seventh map of Rabbit's All-comers Mapping Project 2023. It was designed by DoomRevolver and uses the music track "The Underworld" by Sascha Dikiciyan from Quake II, sequenced to MIDI by silentzorah.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the large red switch, head east, then south, southwest, and west to a switch. Press it, drop down, and lower the wall to the north. Go inside the room to the west to get an energy cell, boxes of rockets, and a stimpack. (sector 347)
- Head into a room southwest from the yellow key area and lower the north wall. Follow the armor bonuses to a switch that reveals an energy cell pack. (sector 355)
- After getting the red or yellow key, return to the hall just before the central room and head west, then south all the way. This room has a lever switch. Flip it, run north, open the door, and run north through the open door before it closes. Flip the switch there to reveal a soul sphere. (sector 384)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on September 11, 2023.
Statistics[edit]
Map data[edit]
Things | 814 |
Vertices | 3236 |
Linedefs | 3933 |
Sidedefs | 6268 |
Sectors | 808 |
Things[edit]
This level contains the following numbers of things per skill level:
|