MAP12: A Place of Warship (10 Sectors)

From DoomWiki.org

10 Sectors maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: A Place of Warship is the twelfth map of 10 Sectors. It was designed by Kurt Kesler and uses the music track " ".

Walkthrough[edit]

Map of A Place of Warship
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Although this is a relatively simple map, you will be dealing with plenty of enemies. From the start, you are supposed to head south, then east to the room below. Take the teleporter to the pit with the yellow key and the rocket launcher. After taking them, backtrack to the start and head to the big room above the pit, fighting enemies as you go. The yellow door on the eastern side has a cyberdemon and some revenants who will teleport behind you. Take them out and hit the switch, which lowers more columns with monsters, as well as the exit, which is close to the starting point.

Secrets[edit]

There are no official secrets in this level.

Areas / screenshots[edit]

Speedrunning[edit]

As this level contains no secrets, the NM100S category is redundant for this map.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:32 Ralf Schreivogel 2000-12-12 ts12s032.lmp
NM speed
UV max 02:15 vdgg 2015-01-10 ts12-215.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 00:42 Ralf Schreivogel 2000-12-08 ts12p042.lmp

This information was last verified in its entirety on January 15, 2018.

Statistics[edit]

Map data[edit]

Things 236
Vertices 515*
Linedefs 488
Sidedefs 724
Sectors 10
* The vertex count without the effect of node building is 469.

Things[edit]

This level contains the following numbers of things per skill level:

External links[edit]