MAP12: Abdicate the Throne (DBP23: Evil Egypt)
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DBP23: Evil Egypt maps |
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Abdicate the Throne is the twelfth and final map of DBP23: Evil Egypt. It was designed by James Cresswell (Phobus) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the blue door at the southwest end and take the lift up. Run and jump west through the window and into a hole to the west. Head up to a teleporter which takes you to a BFG9000. (sector 853)
- At the east side, you can see pillars going east. Go across them and through a wall, then continue northeast and jump to a soul sphere. (sector 1038)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 2:53.17 | elbuengonzo | 2022-10-23 | ee12-253.zip | |
NM speed | |||||
UV max | 8:37.66 | blob1024 | 2020-05-14 | ee12.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on November 6, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains twelve spawn points:
- facing north. (thing 425)
- facing north-east. (thing 456)
- facing north-west. (thing 457)
- facing south. (thing 458)
- facing south. (thing 459)
- facing north. (thing 462)
- facing north. (thing 465)
- facing north. (thing 469)
- facing north. (thing 470)
- facing north-west. (thing 484)
- facing north-west. (thing 485)
- facing east. (thing 486)
Statistics[edit]
Map data[edit]
Things | 1239 |
Vertices | 10877* |
Linedefs | 8945 |
Sidedefs | 17298 |
Sectors | 1460 |
Things[edit]
This level contains the following numbers of things per skill level:
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