MAP12: Biohazard (Clippyworld: An Unexpected Journey)
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Biohazard is the twelfth map of Clippyworld: An Unexpected Journey. It was designed by Clippy Clippington and uses the music track "Claustrophobia" by Vladislav Baymurzin (ClumsyDoomer), from Plutonia MIDI Pack. The par time defined in MAPINFO is 4:20.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Use the metal support at the start to reveal a switch to the north. This will open the steps so you can head down to a berserk pack, armor bonuses, and stimpacks in the center room. (sector 59)
- In Secret #1, shoot the monitor on the south wall and open either door to the northwest to get the backpack. (sector 295)
- Jump northeast from Secret #2 into the trench that has stimpacks, ammo, and a radiation suit. (sector 38)
- At the end of the trench that is Secret #3, lower it and ride the wall up. Hug the wall at the next building going east and south to another trench, which has boxes of rockets, a rocket, and a megasphere. (sector 39)
- Return to the starting building by using the southwest metal support. Return to Secret #1 and open the northeast door to a small section with a crack. Look southeast, shoot the switch, then enter the teleporter to get to a sector that spells "BIODEGRADABLE" and has two soul spheres, partial invisibility, an invulnerability, a megaarmor, a BFG9000, and a backpack. (sector 265)
- Head south from the blue key and head around the block to the south side. Enter it to teleport to a backpack, a megaarmor, a radiation suit, and soul spheres. You need to run northwest all the way to head back. (sector 286)
- On the ledge at the southernmost part, head east and find an opening through the big trees to enter the east side with ammo, medikits, and a plasma gun. (sector 148)
- Open the blue door in the second building and use the red bar on the fence to lower the west wall which has an invulnerability and a megaarmor. (sector 291)
- Open the exit door and use the south wall where the candle is to reveal a switch behind you. After using it, leave and open the red door to the south, then get the computer area map to the east. Ride up to get BFG9000s and a megasphere. (sector 289)
- In the exit room, use the fire wall to the east at the south end to reveal a megasphere and energy cell packs, which you can get by entering the cage. (sector 282)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 20, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north-east. (thing 967)
- facing south-east. (thing 968)
- facing north-west. (thing 970)
- facing south-east. (thing 972)
- facing west. (thing 973)
- facing north-east. (thing 974)
- facing east. (thing 975)
- facing south-east. (thing 1289)
Statistics[edit]
Map data[edit]
Things | 1451 |
Vertices | 1736* |
Linedefs | 2024 |
Sidedefs | 3817 |
Sectors | 311 |
Things[edit]
This level contains the following numbers of things per skill level:
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