MAP12: Biskelion (400 Minutes of /vr/)
From DoomWiki.org
| 400 Minutes of /vr/ maps 12-20 |
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP12: Biskelion is the twelfth map of 400 Minutes of /vr/. It was designed by Wolpertinger and uses the music track "Two Stars" by Dial Up for Murder.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- On the way to the red key, you will enter a hall which lowers into a damaging floor. At the southeast part of the hall, open a wall to the south get a radiation suit and either boxes of rockets or a megasphere depending on your skill level. (sector 152)
- Just before the blue key room, open the north wall after the trap to get an energy cell pack and a backpack. (sector 203)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 4:14.11 | Bdubzzz | 2022-11-02 | 4m12m414.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on November 6, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing west. (thing 403)
- facing west. (thing 405)
- facing north-east. (thing 407)
- facing west. (thing 409)
- facing west. (thing 411)
- facing east. (thing 413)
- facing east. (thing 415)
- facing north. (thing 417)
Statistics[edit]
Map data[edit]
| Things | 419 |
| Vertices | 3374* |
| Linedefs | 2673 |
| Sidedefs | 4905 |
| Sectors | 464 |
Things[edit]
This level contains the following numbers of things per skill level:
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