MAP12: Boiler (Heroes' Tales)


Heroes' Tales maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Boiler is the twelfth map of Heroes' Tales. It was designed by Eugene Guschin (Wraith777) and uses the music track "".


Map of Boiler
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. By crossing the center of Secret #2, you lower a crate on the south side of the map. Go there and step on the lowered crate to ride up to a megasphere. (sector 32)
  2. At the east end of the perimeter, you can go around the wall to a secret area with arachnotrons and a lot of supplies. Make sure to cross the center of this area to get to Secret #1. (sector 146)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:12.63 kvothesixstring 2022-12-22 Cross-listed from Pacifist
NM speed
UV max 5:43.06 Revved 2014-06-11
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:12.63 kvothesixstring 2022-12-22
NoMo 0:10.49 kvothesixstring 2022-12-22

The data was last verified in its entirety on March 17, 2023.


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 44)
  2. facing south. (thing 45)
  3. facing north. (thing 46)
  4. facing east. (thing 47)
  5. facing east. (thing 48)


Map data[edit]

Things 305
Vertices 1687*
Linedefs 1582
Sidedefs 2252
Sectors 233
* The vertex count without the effect of node building is 1359.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]