MAP12: Boiler (Heroes' Tales)


Heroes' Tales maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Boiler is the twelfth map of Heroes' Tales. It was designed by Eugene Guschin (Wraith777) and uses the music track " ".


Map of Boiler
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. By crossing the center of Secret #2, you lower a crate on the south side of the map. Go there and step on the lowered crate to ride up to a megasphere. (sector 32)
  2. At the east end of the perimeter, you can go around the wall to a secret area with arachnotrons and a lot of supplies. Make sure to cross the center of this area to get to Secret #1. (sector 146)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 44)
  2. facing south. (thing 45)
  3. facing north. (thing 46)
  4. facing east. (thing 47)
  5. facing east. (thing 48)


Map data[edit]

Things 305
Vertices 1687*
Linedefs 1582
Sidedefs 2252
Sectors 233
* The vertex count without the effect of node building is 1359.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]