MAP12: Collapse (Eviternity II)

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Eviternity II maps
Chapter I: Withered

01 02 03 04 05

Chapter II: Sanctuary

06 07 08 09 10

Chapter III: Petrified
Chapter IV: Bastion

16 17 18 19 20

Chapter V: Hyperborean

21 22 23 24 25

Chapter VI: Celestial

26 27 28 29 30

Secret maps

31 32 33 34 35 36 37

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Collapse is the twelfth map of Eviternity II. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "Gigantanaught" by James Paddock (Jimmy). The par time defined in MAPINFO is 7:00.

Walkthrough[edit]

Map of Collapse
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head to the northeast end of the map where the green armor is and face northeast. There will be a target far in the distance. Shooting it lowers the east wall, leading to a soul sphere. (sector 145)
  2. At the northwest area from the hub, climb the rocks and use the switch. Wait a bit, the switch will lower as well as part of the wall to the northeast. Get on that wall, then head west and press another switch to lower a backpack. (sector 451)
  3. After using the switch at the westernmost end of the map, go back to where secret #2 was and head east and northeast. Follow this path to a megaarmor. (sector 523)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 2, 2024.

Statistics[edit]

Map data[edit]

Things 2128
Vertices 6718*
Linedefs 9154
Sidedefs 17605
Sectors 1316
* The vertex count without the effect of node building is 6718.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]