MAP12: Cool Cool Shotgun (Super MAYhem 17)
|Super MAYhem 17 maps 12-20|
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Cool Cool Shotgun is the twelfth map of Super MAYhem 17. It was designed by A.Gamma and initially uses the Forest Maze music track from Super Mario RPG, composed by Yoko Shimomura and sequenced to MIDI. Later in the level, the music will change to a MIDI rendition of the Overworld theme from Super Mario World, composed by Koji Kondo.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- Past the blue door, turn left at the arachnotron and head east and down the steps. There is a hidden off switch on the southeast wall. Shoot it and quickly run north to get energy cell packs and a BFG9000. (sector 51)
- At the west end of the map is an orange lift. Ride it up and go towards the waterfall. Use the red switch and go out to find boxes of rockets, energy cell packs, and a megasphere. (sector 162)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on April 4, 2022.
This level contains the following numbers of things per skill level: