MAP12: Corrupted Entry (Community Chest 64)

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Community Chest 64 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Corrupted Entry is the twelfth map of Community Chest 64. It was designed by sluggard and uses the music track "".

Walkthrough[edit]

Map of Corrupted Entry
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you first reach the outdoors, go into the lava and walk past the waterfall into the cave, and pick up the backpack at the end of it. (sector 645)
  2. In the red-tinted corridor right before the large arena containing the red key, turn to the left to reach a library. Make your way upstairs, and pay attention to a wall on the right that looks different. Press it to unlock the bars holding a supercharge. (thing 213)
  3. Go back to the red corridor, and right before the door leading to the arena, walk through the bloodfall to reach an armor. (thing 21)
  4. After the red door and the crushers, in the room with the rocket launcher, press the demonic face that looks different from the others. Behind it is a teleporter which will take you to the platform that has the caged Hell knight (resulting in a potential telefrag), and then to an invulnerability sphere, and ultimately back to the teleporter. (sector 590)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 296
Vertices 7482*
Linedefs 4567
Sidedefs 8100
Sectors 716
* The vertex count without the effect of node building is 3636.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]