MAP12: Corruption 2: Factory (Rabbit's All-comers Mapping Project)

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RAMP maps 01, 10-19

(01, 10 - 19)
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Corruption 2: Factory is the twelfth map of Rabbit's All-comers Mapping Project. It was designed by Lazlo Panaflex and uses the music track "".

Walkthrough[edit]

Map of Corruption 2: Factory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first big room, climb the southeast steps and open the southeast wall to get a stimpack, rockets, and a backpack. (sector 23)
  2. In the windowed area east of the large lava pit, go to the dead marine and two health bonuses and the wall ahead will open, revealing a rocket launcher. (sector 501)
  3. In the plasma gun room, open a wall to the northwest to find a switch. This will lower a lift with a megaarmor, leading to stimpacks and energy cell packs. (sector 454)
  4. Fall to the nukage east of the plasma gun room and go north to get stimpacks. (sector 533)
  5. At the southeast end of the map, head northwest, shoot the barrels, and use the switch. This opens a wall southeast, with health bonuses and a teleporter. This will telefrag a cyberdemon as well as give you partial invisibility, boxes of rockets, and a berserk pack. (sector 1178)
  6. See Secret #5. This secret is impossible to register as it is too close to the fence. (sector 1067)
  7. At the southwest end, go south from the door to the switch and quickly run west through the cracked wall to get a berserk pack and a computer area map. (sector 734)
  8. At the southwest end, flip the switch at the west side, then the one in the compartment to the north. Head east, taking the steps, then enter the south side to get armor bonuses and a switch. (sector 746)
  9. See Secret #8. This secret is where the switch is, but it is impossible to register. (sector 1125)
  10. The other compartment in the same area will also be open, with shotgun shells and a megaarmor inside. (sector 747)
  11. The switch inside Secret #8 will open a wall at the south end of the southwest area. This leads to a teleporter. (sector 1111)
  12. The teleporter in Secret #11 takes you to boxes of rockets. (sector 1108)
  13. At the southwest end, flip the switch at the west side, then run all the way to the east part of the southeast area and enter the section to the northeast there to find rockets and a box of rockets. (sector 698)
  14. Head up the steps at Secret #13 and jump north to get a megasphere. (sector 384)
  15. Enter the large nukage cavern and find the white teleporter. Enter it to find a section with ammo, stimpacks, a backpack, health bonuses, a medikit, a megaarmor, and a BFG9000. (sector 1039)
  16. In the small cave with steps at the north end of the map, enter the northwest corner, then quickly run to the southeast wall that opens to find stimpacks. (sector 1103)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Statistics[edit]

Map data[edit]

Things 757
Vertices 3997
Linedefs 5237
Sidedefs 7812
Sectors 1201

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]