This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: Crumbling Ecosystem is the twelfth map of Perpetual Powers. It was designed by Michal Kurowski (Lorenzo) and uses the music track "Deathstalker" by Brayden Hart (AD_79).
Walkthrough[edit]
Map of Crumbling Ecosystem
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the south end, at the northwest corner, go through the green fire to get rockets and an energy cell pack. (sector 55)
- Head to the steps north of the center and get on the east side. Follow the ledge and head northeast into a cave with an energy cell pack, a radiation suit, and a box of rockets. (sector 647)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 23, 2022.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
3
|
Shotgun guy |
12 |
12 |
19 |
19 |
19 |
19 |
19 |
19
|
Heavy weapon dude |
8
|
Imp |
84 |
84 |
88 |
88 |
88 |
88 |
88 |
88
|
Demon |
15 |
15 |
18 |
18 |
18 |
18 |
18 |
18
|
Spectre |
6
|
Revenant |
25 |
25 |
28 |
33 |
33 |
33 |
33 |
33
|
Cacodemon |
16 |
16 |
16 |
20 |
20 |
20 |
20 |
20
|
Hell knight |
21 |
21 |
21 |
23 |
23 |
23 |
23 |
23
|
Baron of Hell |
2
|
Arachnotron |
9 |
9 |
17 |
19 |
19 |
19 |
19 |
19
|
Mancubus |
12 |
12 |
14 |
16 |
16 |
16 |
16 |
16
|
Arch-vile |
0 |
0 |
1 |
1 |
1 |
1 |
1 |
1
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
18
|
Box of bullets |
4
|
4 shotgun shells |
43
|
Box of shotgun shells |
1
|
Rocket |
84
|
Box of rockets |
13
|
Energy cell |
19
|
Energy cell pack |
5
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
4
|
Medikit |
6
|
Armor |
2
|
Megaarmor |
1
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Health bonus |
34
|
Supercharge |
1
|
Berserk |
1
|
Radiation shielding suit |
7
|
Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Teleport landing |
12
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]