MAP12: Dead End (Going Down)


Going Down maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Dead End is the twelfth map of Going Down. It was designed by Cyriak Harris (mouldy), who also composed the music track, "Chased by Dancing Skeletons."

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Dead End
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:08.69 Billa 2021-09-18 Cross-listed from Pacifist
NM speed 1:11.51 Billa 2021-10-14
UV max 3:08.60 Daniel Jakobsson (dannebubinga) 2015-12-27
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:08.69 Billa 2021-09-18

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 367)
  2. facing south. (thing 368)
  3. facing north-west. (thing 369)
  4. facing north-east. (thing 370)


Map data[edit]

Things 372
Vertices 2590*
Linedefs 2541
Sidedefs 4066
Sectors 324
* The vertex count without the effect of node building is 2146.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]