MAP12: Deadly Ritual (DBP51: Deadly Ritual)
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| DBP51: Deadly Ritual maps |
|---|
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Deadly Ritual is the twelfth and final map of DBP51: Deadly Ritual. It was designed by Jon Vail (40oz) and uses an unknown music track from MAP07 of Hellfire 2.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The entrance of the temple counts as a secret. (sector 267)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 0:38.94 | Blake Collins (Rayziik) | 2023-02-26 | dbp5112m3894.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on July 7, 2025.
Statistics[edit]
Map data[edit]
| Things | 21 |
| Vertices | 2953* |
| Linedefs | 2693 |
| Sidedefs | 5269 |
| Sectors | 516 |
* The vertex count without the effect of node building is 2168.
Things[edit]
This level contains the following numbers of things per skill level:
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