MAP12: Death Ship (The Twilight Zone II: Final Dreams)
From DoomWiki.org
The Twilight Zone II maps 12-20 |
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01
02
03
04
05
06
07
08
09
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Death Ship is the twelfth map of The Twilight Zone II: Final Dreams. It was designed by Paul Corfiatis, who also composed the level's music track, "Hyperspeed".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you teleport to the next area, move up one segment and open the west wall to find a soul sphere, a box of shotgun shells, a box of ammo, a megaarmor, and a medikit. (sector 72)
- Flip the switch in the southwest hall to open the nearest door. In that room, open the west wall to find a steel rock and a needlesaw. (sector 97)
- Open either of the blue doors in the zigzag hallway. There are several switches on the central structure. Most of them just darken the room, but the south one on the east side will open something. After using it, head back to the zigzag hall and between the doors is an open room with health bonuses. (sector 281)
- In the room with crates at the west end, climb the stack at the south end and head a bit west, then open the north crate to get a BFG9000. (sector 291)
- In the hall just before the yellow key, open the southeast wall and head around to get a soul sphere, a computer area map, and a backpack. (sector 348)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 310)
- facing south. (thing 311)
- facing south. (thing 312)
- facing west. (thing 313)
- facing north. (thing 366)
Statistics[edit]
Map data[edit]
Things | 378 |
Vertices | 1654* |
Linedefs | 1836 |
Sidedefs | 2481 |
Sectors | 372 |
Things[edit]
This level contains the following numbers of things per skill level:
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