MAP12: Deja Vu (32in24-5)

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32in24-5 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Deja Vu is the twelfth map of 32in24-5, a deathmatch megawad. It was designed by Andrew Wood (Catoptromancy) and Worst-vd-plas, and uses the music track "Shawn's Got the Shotgun," originally composed by Robert Prince for Doom II.

Analysis[edit]

Spawn pointsUnmarked
Map of Deja Vu

Map layout[edit]

This map is a small courtyard that forms a playable area of a 1408 unit square. Each corner of the map contains a super shotgun, and a shotgun can be found in the south-east corner, next to the exit switch. In the centre of the courtyard is a ruined structure, with four square platforms in each corner to be used as cover, as well as smaller plinths for the players that spawn here. This central structure contains no weapons, save for the berserk pack at the centre. As a result, the players that spawn outside the structure have a significant advantage over those who spawn inside. The level contains no health apart from the berserk pack, and no armor.

Player spawns[edit]

This level contains eight spawn points:

  1. In the south-west corner of the central structure, facing north-east. (thing 1)
  2. In the north-west corner of the central structure, facing south-east. (thing 2)
  3. In the north-east corner of the central structure, facing south-west. (thing 3)
  4. In the south-east corner of the central structure, facing north-west. (thing 4)
  5. Outside the north entrance to the central structure, facing south. Along with spawn #6, this is the closest spawn to the chaingun. (thing 5)
  6. Outside the west entrance to the central structure, facing east. Along with spawn #5, this is the closet spawn to the chaingun. (thing 6)
  7. Outside the east entrance to the central structure, facing west. (thing 7)
  8. Outside the south entrance to the central structure, facing north. (thing 8)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 31
Vertices 877*
Linedefs 903
Sidedefs 1565
Sectors 223
* The vertex count without the effect of node building is 706.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 4
Chaingun 1
Items 1-2 3 4-5
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See also[edit]

External links[edit]